![]() Tactically I can see some pretty intense fights with proper CC usage trying to battle ones way to this BO or defending it.ī. It is a snow swept plane with a fierce gale blowing across your screen (go shiney graphics!) and its surrounded by icy waters. The scenery for this PQ is amazing, the screenshot doesn’t do it much justice. Tucked in the corner of the Destruction PvE storyline is the PQ ‘Lonely Tower’ (I can’t imagine why its lonely). ![]() Given the option of restructuring the zone slightly, I would perhaps open up a tad more the pass between Thugamond Massif and the Chaos storyline (few know of its existance) I would emphasize the ramp between the Statue of the Everchosen and the Destruction PQ ‘Tower of Awakening’ and also construct a tunnel from this PQ to the Order PQ ‘Dance of Bones’ alternatively a portal could be placed in the existing RvR lake to teleport players up to the higher locations of the map. Like many of the ORvR lakes in WAR, CW is flanked by natural obstacles not meant to be crossed, so expanding outwards raises some issues. The first challenge in this mini crusade to expand PvP into already existing terrain consists of the natural confines of the RvR lake. ![]() I’m telling you CW beyond the ORvR lake is a bizarre world, a world which would be tons of fun to fight in! Lets explore just some of the exotic locations… Fields of petrified warriors… a ship graveyard… twisted bramble… eerie neon-colored lakes… caves spewing forth wind and sand. The interesting thing about the Chaos Wastes is that the RvR lake is terribly bland, but you step into the PvE lake and it is crazy as shit. ![]() Chaos pairing are the Chaos Wastes, a desolate region located at the north pole of the world from whence demon spawn spill forth. ![]()
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